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ChronoSculpt by LightWave3D Group Introduced at Siggraph

Interactive 3D sculpting software has forever changed the way 3D modelers, texture artists and designers create and manipulate CG content. At SIGGRAPH 2013, ChronoSculpt™ from the LightWave 3D® Group, introduces sculpting over time, a revolutionary way to review and correct cache animation and dynamic simulation using time-based sculpting tools. Its flexible interface supports leading file formats for all professional 3D software programs, including LightWave 3D®, Autodesk 3ds Max and Maya, Luxology Modo, and Maxon Cinema 4D.

ChronoSculpt uses a powerful timeline-based workspace that includes tools to sculpt and manipulate 3D deformations and character cache animation over time. It supports soft- and rigid-body dynamics and has the ability to sculpt and deform massive polygonal models on the timeline to correct and remove errors in real time. The many tools and features in ChronoSculpt allow artists to:

“ChronoSculpt is a groundbreaking concept and exactly what we need in our studio,” said Scott Wheeler, president of Rogue State, a visual effects and post production studio in Burbank, CA. “The ability to fix errors in both cache animation and dynamic simulation files across time, regardless of the 3D software program, will without question save us countless hours in production error fixes. We can’t get it in our pipeline fast enough.”

PRICING AND AVAILABILITY
ChronoSculpt is priced at $399 (USD) and available for purchase at http://www.chronosculpt.com.

For more information about the LightWave 3D Group, please visit: http://www.lightwave3d.com.

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