Maxon introduces ZBrush for iPad while boosting precision and control

Maxon recently announced Maxon One 2025, including ZBrush for iPad. This release includes updates and enhancements to Cinema 4D, Redshift, Red Giant, and Cineware with a focus on streamlining workflows and boosting precision and control of tools and features used by product designers, video editors, and compositors, as well as motion graphics and VFX artists.

Created by artists for artists, ZBrush for iPad offers a fully reimagined user interface and touch-based controls without sacrificing the power and functionality of ZBrush for desktop. New users will love how easy it is to jump right into digital sculpting with Apple’s touch capabilities.

The feature highlights Include:

ZBrush for iPad: ZBrush for iPad is revolutionising digital sculpting by making it possible to take the power of Academy Award-winning ZBrush on the go to sculpt, paint, and bring creations to life in real time anywhere with a reimagined, highly customisable UI; unrivalled brush system; and Apple’s pen- and touch-based capabilities!

Expanding on the desktop version’s QuickMenu, ZBrush for iPad’s highly customisable user interface makes it easy to arrange sculpting tools for a more optimised, personal experience. And it’s also possible to customise the Apple Pencil double tap or Pencil Pro squeeze to complete an action, like framing a mesh in the document or turning on PolyGroup.

ZBrush for iPad also offers many of the same tools and features found in the desktop version, including the collection of leading, proprietary digital sculpting brushes created with real-world sculpting techniques in mind. Users will also be glad to know sculpting on the go does not mean sacrificing polygon count, depending on iPad memory and version. The latest M4 iPad with at least one terabyte (TB) of storage, for example, can reach up to 92 million polygons per mesh.

For anyone wanting to try the world’s leading digital sculpting application, ZBrush for iPad also has a free plan that offers a robust sculpting experience with an introductory set of 28 of the most popular brushes and limited features for tools like Dynamesh, SculptrisPro, ZSpheres, and ZRemesher. Users can always upgrade to the paid ZBrush for iPad version at any time, which gives access to over 200 brushes and a full set of features.

Cinema 4D: Every subscription of Cinema 4D now includes access to Redshift GPU upon renewal. Thanks to the tight integration of Redshift into Cinema 4D, every user will have access to fast, production-class rendering. Continuing an ongoing effort to make simulation and particle effects fast and easy, Cinema 4D 2025 introduces new options allowing users to art-direct these effects. Users can create advanced motion graphics effects using the new Follow Spline modifier, which makes it easy to flow particles along a vector shape, whether it be a logo or flowing curve. It’s now easy to apply weights and forces to objects in rigid body simulations, while enhancements to Pyro also provide users more options to dial in a specific look.

There’s also a new Field Driver tag to help with adding procedural animations to objects, a new Object Profiling Manager to help optimise viewport performance, as well as improved OCIO colour management to ensure consistent colour, and exchange format support to help with exporting instances and skeletal animations to USD and work with presets stored in Substance 3D materials.

Redshift: Redshift 2025 continues to expand the creative horizons of users, enabling them to render both photorealistic and non-photorealistic results using the full power of virtually any GPU or CPU. Toon rendering has been expanded to offer a global contour option that allows line drawing to be easily applied to an entire scene, while also allowing users to define the look of toon lines and shading more precisely with contour tone mapping and custom user created tone map patterns. Easy Brute Force caustics enables users to easily set up beautiful, realistic patterns of light passing through glass, gems, and other transparent surfaces.

Additional improvements to Redshift 2025 include an option to use procedural shaders as the input for Sprites and a new Volume Depth AOV pass to aid in compositing clouds, smoke and explosions.

Every Cinema 4D subscription now includes access to the full power of Redshift GPU rendering, and users now enjoy even tighter integration thanks to the addition of native Redshift Cameras within Cinema 4D’s Crane, Morph and Motion cameras. Users can also take advantage of presets in Substance 3D materials and improved options for adjusting the size rotation and colour space of the materials.

Red Giant: Red Giant 2025 injects fresh energy into workflows with a set of helpful new features, including new capabilities in After Effects with Geo, UI improvements to Particular Designer, and Parametric Curve, a new tool for handling colour and HDR video.

  • Geo, Red Giant’s new tool for texturing and repeating 3D geometry in After Effects, packs even more creative potential with added support for rigged animation and built-in depth of field. Expanded cloner features like multiple materials and objects, plus several new formation controls take the heavy lifting out of your array-based shots.
  • A refreshed Particular Designer features optimised preset search and navigation along with other quality of life improvements so artists can focus on creating art and less on managing the tools.
  • Maxon Studio includes an update to our new template engine that will change the way you customise and manage designs by adding the ability to save adjustments as reusable presets. 
  • Parametric Curve is a new tool that provides a comprehensive workflow for handling colour and HDR video, offering artists the power to manipulate their footage with an HDR curve. Benefit from more nuanced controls using this bézier curves effect that both processes the image with an HDR curve LUT and also overlays the curve on the image.

Cineware: Cineware 2025 offers even more extensive Cinema 4D integration and includes several performance improvements under the hood. There’s also more seamless integration into other host applications like Adobe After Effects and Unreal.

Capsules: This release includes many great additions to Maxon Capsules, the comprehensive library of assets Maxon One subscribers use when they need a starting point for any project. Creating dramatic landscapes is easier than ever with a rich collection of Aixterior Scanned Outdoor Materials like rock, sand, lava and grass, plus a huge collection of photorealistic plants from Laubwerk.

Users can raise the roof on projects thanks to a new collection of wood, tile, and asphalt shingle materials for Redshift from Fuchs & Vogel.

Maxon App: The Maxon App now allows fast user switching, so artists can quickly switch licence activations when working on multiple computers, making project workflow more flexible and efficient than ever. This allows artists to comfortably continue using their company’s Maxon licence at home to finish a work project on their own computer, without having to manage licences via the MyMaxon portal.